Jim Thacker

Jim Thacker is an experienced editor of consumer and specialist magazines, and an editor of the Essentials book-length software training guides for 3ds Max, Maya, ZBrush, Cinema 4D (www.myfavouritemagazines.co.uk/design-bookazines).
He is a development editor of books for publishers including Focal Press and he has worked as a freelance writer for a range of leading technology publications, including CG Channel, 3D World, CGSociety, ArtStation, BBC Focus, JawboneTV, and the Metro newspaper, and a technical writer for clients including AMD, Wacom, The Foundry and Solid Angle.
He has also participated as a speaker at conferences and public institutions worldwide, including the UK’s National Portrait Gallery.
His specialties are writing, journalism, editing, sub-editing, design, animation, visual effects, architecture, visualisation, games, game development, web design, web development.

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